In short: after I explained what paper prototyping is, when I use it and how I choose to execute user testing sessions we dove into the real stuff with a hands-on workshop.
Main take-aways today were:
- Think in steps, first get the whole picture and secondly zoom in on details – repeat!
- Paper prototyping is lean & mean, no computer necessary. All your focus is on the user experience!
- Prototyping on paper, keeps you away from the computer & code, prevents you from having to redo code in a later stage.
- During user testing with the paper prototypes, it’s quickly visible that details are easily overlooked: notifications, warnings, confirmations, etc.
- Getting feedback from someone who is not part of your development team, is very valuable!
- Iterate: incorporate your findings in the paper prototype and test again with new users. You’ll quickly refine your prototype based upon real human feedback!